Type: No comma, no grammar
Synopsis: Two nerds who are really good at playing games and totally not blood related guys! are unexpectedly sucked into a world that revolves around games. All games. Board Games, Gambling Games, Video Games, Mind Games and Athletic Games, I assume. I mean, that makes sense right? As long as no one gets physically hurt, all games are allowed. So what if Sora and Shiro accidentally accept to participate in a race? Or a Javelin throw? I mean, they have the habit of accepting games before actually knowing the rules, and I doubt that their shut-in lifestyle allowed for much exercise.
Pros: The animation just attacks you with its color pallet. The world that Sora and Shiro are sucked into, “Disboard,” has a lot of blues, purples, pinks, yellows, etc. I loved this aspect of the show, as it made the alternate world of Disboard even more abnormal. Not only is it a whole other word, a magical world, but a world with a unique set of rules. 10 rules in fact, designated by the Gaming-God Ted after an ancient war between the 16 races. The rules basically say that not one can physically hurt each other, and all conflicts can be settled with a game or contest, as long as both players agree and no one is caught cheating. Key word being “caught.” Throughout the series, almost every player Sora and Shiro play cheats. So Sora’s and Shiro’s goal isn’t to beat the game, it’s to beat the player. Luckily, both characters are really, really, really smart (almost too smart). Sora is the strategist, usually taking the lead in dealing with an opponent, while Shiro is more logical, taking care of calculations in the game itself. Together, they are unstoppable, which allows them to quickly rise through the ranks of their new world. Their interactions with other opponents and friends were always fun to watch, as they can range from sheet arrogance to panic attacks. You get the sense that they’re playing the long game. And that’s the thing about this anime. I had fun watching it. I was never bored, and am very curious about the larger world.
Cons: Predictably, the relationship between Sora and the 11 year old Shiro verges on creepy to being full on creepy. That’s because Shiro has the habit of sitting on Sora’s lap and is very soft spoken, often coming off as more of a doll than a human. And of course, we gatta get those underage panty shoots in there. The show does have fan service, which isn’t too overdone, except when dealing with Shiro. Moving along, Sora’s motivation for helping Humanity (Imanity) came out of nowhere. He doesn’t really like people, and hes agoraphobic, so why is he so willing to be Humanity’s champion? I mean, outside of some vague personal philosophy. Both Sora and Shiro suffer from “Overpowered Hero” syndrome. They’re the best at gaming, which makes some of the results from their contest come off as narratively convenient. But since their overall tactic is manipulating their opponents and long term planning, the show kind of has an excuse. And, in all honestly, I love how fast they go from strangers in a strange land to world power who plan on challenging GOD.
Watch it: I burned thought this show, and hope there’s more (4/5)
MVP: Sora and Shiro
Incest aside (I can’t believe I said that), they are a great team
Best Episode: Ep9 “Sky Walk” (showcase of humor, emotion, and audacity)